package erfgame.core.world.terrain;

public class GridSettings {
	
	public static final GridSettings DEFAULT_GRID_SETTINGS = new GridSettings( 2, 0 );
	
	public static final int MAX_OPACITY = 10;
	
	public int lineWidth;
	public int opacity;
	
	public GridSettings() {
		
	}
	
	public GridSettings( int lineWidth, int transparency ) {
		this.lineWidth = lineWidth;
		this.opacity = transparency;
	}
}
